Posts Tagged ‘ Rigging ’
XReTarget is a tag plugin, which transfers animations or poses from one character to another, whereby the hierarchical structures of source and target may be completely different. Windows: CINEMA 4D R10.5+ MacOS X: CINEMA 4D R11.0+ Free Website [ READ MORE ]
Allows a character animator to save a character animation, and apply this animation to a rig. R10.5 Windows/Mac 32 Bit R11 and above Windows/Mac 32/64 bit $60 US Website [ READ MORE ]
This is a plugin suite of command tools and expressions for character rigging and animation. It works with or without the Mocca module. For those who need to rig a character for animation in Cinema 4D’s core package, but find it difficult to build a usable character rig with the basic IK Expression, this plugin [ READ MORE ]
This plugin includes joints, skinning, weight painting and several command tools to help in the skinning process. R9.1 and above $100 Website [ READ MORE ]